#include "BulletDynamics/Featherstone/btMultiBodyJointFeedback.h"
#ifdef __cplusplus
extern "C" {
#endif
btMultiBodyJointFeedback* bullet_NewbtMultiBodyJointFeedback(){
	btMultiBodyJointFeedback* wrap_out = new btMultiBodyJointFeedback();
	return wrap_out;
}

btSpatialForceVector* bullet_btMultiBodyJointFeedback_GetFieldOfM_reactionForces(btMultiBodyJointFeedback* c_this){
	return (btSpatialForceVector*)(&c_this->m_reactionForces);
}

#ifdef __cplusplus
}
#endif
